By Alexey Boreskov,Evgeniy Shikin

ISBN-10: 1439867305

ISBN-13: 9781439867303

Complete insurance of the present perform of laptop Graphics
Computer images: From Pixels to Programmable photographs Hardware explores all significant components of recent special effects, ranging from simple arithmetic and algorithms and concluding with OpenGL and real-time photos. It supplies scholars a company beginning in today’s high-performance graphics.


Up-to-Date thoughts, Algorithms, and API
The ebook comprises mathematical heritage on vectors and matrices in addition to quaternions, splines, curves, and surfaces. It offers geometrical algorithms in 2nd and 3D for spatial facts constructions utilizing huge facts units. even if the publication is principally in response to OpenGL 3.3, it additionally covers tessellation in OpenGL 4.0, includes an outline of OpenGL ES 2.0, and discusses the hot WebGL, which permits scholars to take advantage of OpenGL with shaders without delay of their browser. additionally, the authors describe numerous lighting tricks, together with procedural modeling and texturing, fractals, and non-photorealistic rendering. in addition they clarify the basics of the dominant language (OpenCL) and platform (CUDA) of GPGPUs.


Web Resource
On the book’s CRC Press web content, scholars can obtain many ready-to-use examples of C++ code demonstrating numerous results. C++ wrappers for uncomplicated OpenGL entities, equivalent to textures and courses, also are provided.


In-Depth counsel on a Programmable photos Pipeline
Requiring in basic terms simple wisdom of analytic geometry, linear algebra, and C++, this article courses scholars throughout the OpenGL pipeline. utilizing one constant instance, it leads them step-by-step from uncomplicated rendering to animation to lighting fixtures and bumpmapping.

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Computer Graphics: From Pixels to Programmable Graphics Hardware (Chapman & Hall/CRC Computer Graphics, Geometric Modeling, and Animation Series) by Alexey Boreskov,Evgeniy Shikin


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